10/18/2023 0 Comments Hi-fi rush budget![]() Its safe to say that I hated every second of this game from about the 2 minutes mark of actual gameplay. I haven’t felt platforming this bad since early PS1 games, and I’m not very sure it was that bad back then. Chai jumps up and down like he’s made of lead. And let’s not forget the AWFUL platforming. “Use the generator, Chai”, “I can break that door, Chai”. And as you’re running through a stage, your companions will chime in with something or other every 10 seconds the ENTIRE GAME. Then, if you defeat those enemies, a short cutscene plays in the middle of every wave and the enemies show up and posture. Every fight, the whole momentum of the game stops, and the enemies show up and posture for 2 seconds before anything happens. Then I continued with this travesty of a game until the ending because I figured it had to get better. The second I realized you wouldn’t have any personal expression in your gameplay, I was bored. It’s literally “here’s a small list of moves that make combos if you press this short combination”. You can’t come up with your own rhythms to make combos. It literally boils down to “play on the beat”. Setting your game up to be an action rhythm game is such and interesting idea that they do NOTHING with. ![]() ![]() While the game is visually stunning, the gameplay is one-note, the voice acting is mediocre, the dialogue is awful, and the story is so cliche that I upset myself thinking they would actually take an interesting turn near the start of the third act of the story, but they failed miserably and then I remembered what game I was playing. ![]() Hi-Fi Rush is an example of a game that LOOKS like it should be great, so people assume it is. This review contains spoilers, click expand to view. ![]()
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